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Unreal Engine Mesh Paint Material (Vertex & Texture Color)

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Unreal Engine Mesh Paint Material (Vertex & Texture Color)

Paint rich, dynamic surfaces directly inside Unreal Engine—now with support for both Vertex and Texture Painting.

This powerful, flexible mesh paint material is designed to give Unreal Engine users maximum artistic control and production-ready performance across a wide range of projects—games, cinematics, and real-time.


Key Features

  • Engine Compatibility: Fully compatible with Unreal Engine 5.0 – 5.5 and all future versions.
    • Vertex Painting supported in all UE5 versions (5.0+).
    • Texture Painting added in UE 5.5+ (supports both vertex & texture painting simultaneously).

  • Flexible Material Setup:
    • Use 3 materials + puddle or 4 materials.
    • Easily toggle between setups to fit your needs.

  • Realistic Height Blending for seamless transitions between material layers.

  • Tri-Planar Projection Mapping is supported in all versions.
    • World-Aligned Tri-Planar & Local-Aligned Tri-Planar.
    • Expensive Projection (using 3 texture samples) & Cheap Projection (using 1 texture sample).

  • Nanite Tessellation and Displacement in the 5.4+ versions.
  • Per-Material Weathering: Add unique weathering effects to each material independently.


Whether you're building natural landscapes, sci-fi props, or stylized worlds, this mesh paint material gives you the tools to quickly iterate, polish, and enhance your assets directly in the viewport—no extra shaders or plugins needed.


Who is this for?

Perfect for:

  • Environment artists
  • Game developers
  • Cinematic creators
  • Tech artists

Carefully developed to give you a professional edge when building realistic or stylized environments—without reinventing the wheel.
Download it once, and use it across all your UE5 projects—future versions included.


Got questions? I’m just a message away—happy to help!
Discord community: https://discord.gg/BZBqF9P3Bs
Telegram channel: https://t.me/HojDee

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You'll get a powerful Unreal Engine 5 mesh paint material that supports both vertex painting (UE5.0+) and texture painting (UE5.5+), height blending, tri-planar projection, nanite tessellation and displacement (UE5.4+), and per-layer weathering—all in a flexible setup that lets you paint up to 4 materials or 3 materials + puddles. Fully compatible with UE5.0 to 5.5 and all future versions, it's perfect for creating detailed, dynamic surfaces in real-time.

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