Unreal Engine procedural Snow Toolset
Bring Realistic Snow to Your Unreal Engine Projects — Effortlessly!
You’ll get a complete procedural snow toolset designed for Unreal Engine.
This toolkit makes adding snow to your environments simple, flexible, and production-ready.
What’s included
Snow Material Function – Add snow directly on top of any existing material, automatically layering it where snow would realistically settle.
Snow HDA (Houdini-Powered) – Generate a clean, procedural snow mesh that conforms naturally to your scene.
Snow Master Material – Apply to the HDA mesh for realistic shading, displacement, and blending.
Key Features
- Free Updates.
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Snow Material Function
- Easily add snow on top of any existing material with a plug-and-play function.
- Supports Nanite displacement (UE 5.3+) and Nanite tessellation (UE 5.4+).
- Tri-planar projection for consistent results. (Includes both world-aligned and local-aligned projections)
- Flexible parameters: control snow amount, texture scale, roughness, normals, displacement, and subsurface scattering.
- Advanced blending: add noise, detail, and edge buildup for natural snow accumulation.
- Snow always aligns to the top surface of meshes, regardless of rotation.
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Snow Houdini Digital Asset (HDA)
- Generate actual snow geometry on meshes directly in Unreal via Houdini Engine.
- Intuitive controls for snow coverage: spread angle, density, scale, and randomness.
- Procedural noise system (Perlin/Simplex) for realistic variation.
- Limited Area masking to restrict snow to chosen parts of a mesh.
- Optimization options to reduce polycount while keeping detail.
- Vertex color blending and seam-fix tools for clean intersections.
- One-click baking to convert procedural snow into final meshes.
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Snow Master Material
- Dedicated snow shader for snow meshes created by the HDA.
- Full control over textures, displacement, roughness, normals, and subsurface color.
- Seam-fix dithering to remove hard edges where snow meets geometry.
- Tri-planar projection for consistent results. (Includes both world-aligned and local-aligned projections)
- Supports both texture-based detail normals and simple color-only snow.
- Works seamlessly with Nanite meshes for high-quality rendering.
Compatibility
HDA & master material: Unreal Engine 5.3 and above.
HDA: Houdini 20.0.547 and above.
Material function: All Unreal Engine 5 versions.
Licenses
Indie: For an individual creator or a small team with not more than $100k of revenue or funding in the last 12 months.
Studio: For studios or other entities with over $100k in revenue or funding in the past 12 months.
Whether you’re a game developer, cinematic artist, or archviz artist, this toolset helps you instantly cover your worlds in believable snow without the hassle of manual setup.
Create seasonal variations and save hours of work with a workflow built to be both powerful and easy to use.
Got questions? I’m just a message away. happy to help!
Discord community: https://discord.gg/BZBqF9P3Bs
Telegram channel: https://t.me/HojDee
You'll get a procedural snow toolset for Unreal Engine 5 — add realistic snow to any mesh, generate procedural snow geometry with Houdini, and customize coverage, displacement, and shading for games, cinematics, or archviz.