$19.99+
Add to cart

Unreal Engine Procedural Snow Toolset

Bring Realistic Snow to Your Unreal Engine Projects — Effortlessly!

You’ll get a complete procedural snow toolset designed for Unreal Engine.

This toolkit makes adding snow to your environments simple, flexible, and production-ready.


What’s included

Snow Material Function – Add snow directly on top of any existing material, automatically layering it where snow would realistically settle.

Snow HDA (Houdini-Powered) – Generate a clean, procedural snow mesh that conforms naturally to your scene.

Snow Master Material – Apply to the HDA mesh for realistic shading, displacement, and blending.


Licenses

Indie: For an individual creator or a small team with not more than $100k of revenue or funding in the last 12 months.

Studio: For studios or other entities with over $100k in revenue or funding in the past 12 months.


Key Features

  • Free Updates.
  • Snow Material Function
    • Plug-and-play material function for adding snow to any existing surface.
    • Supports Nanite displacement (UE 5.3+) and Nanite tessellation (UE 5.4+).
    • Includes tri-planar projection for consistent surface coverage, with both world- and local-aligned options.
    • Exposes parameters for controlling snow amount, texture scale, roughness, normals, displacement, and subsurface scattering.
    • Enables advanced blending with noise, detail, and edge buildup for realistic accumulation.
    • Automatically aligns snow to the upper-facing surfaces of meshes, regardless of rotation.

  • Snow Houdini Digital Asset (HDA)
    • Fully procedural, non-destructive workflow for generating snow geometry directly in Unreal Engine via Houdini Engine.
    • Provides intuitive controls for coverage, including spread angle, density, scale, and randomness.
    • Utilizes Perlin and Simplex noise for natural surface variation.
    • Supports Limited Area masking to define specific snow regions.
    • Includes optimization tools for maintaining visual fidelity with lower polygon counts.
    • Features vertex color blending and seam-fix utilities for clean intersections.
    • Offers one-click baking to convert procedural results into static meshes.

  • Snow Master Material
    • Custom shader designed for snow meshes generated by the HDA.
    • Provides full control over textures, displacement, roughness, normals, and subsurface color.
    • Includes seam-fix dithering to smooth transitions between snow and base geometry.
    • Uses tri-planar projection with both world-aligned and local-aligned mapping options.
    • Works seamlessly with Nanite meshes for high-quality rendering.


Compatibility

HDA & master material: Unreal Engine 5.3 and above.

HDA: Houdini 20.0.547 and above.

Material function: All Unreal Engine 5 versions.


Whether you’re a game developer, cinematic artist, or archviz artist, this toolset helps you instantly cover your worlds in believable snow without the hassle of manual setup.

Create seasonal variations and save hours of work with a workflow built to be both powerful and easy to use.


Got questions? I’m just a message away. happy to help!

Discord community: https://discord.gg/BZBqF9P3Bs

Telegram channel: https://t.me/HojDee

$
Add to cart

You'll get a procedural snow toolset for Unreal Engine 5 — add realistic snow to any mesh, generate procedural snow geometry with Houdini, and customize coverage, displacement, and shading for games, cinematics, or archviz.

Powered by